Sadly, even the ANB events have turned into "you have to craft to medal" events because the gear boxes are all level 70 epics, while most of the event leaders are all miraculously wearing level 75 gear. Really the only fun left in the game are ANB events where gear drops are still relevant (at least through the early levels). All the while my once competitive heroes have fallen from contenders to pretenders. I feel like I am trapped in an infinity loop of running the same few high payout story locations over and over again to collect more gold and meaningless gear drops that can be salvaged, then using those materials to (wait for it.) craft more meaningless gear that can then be salvaged. 1 of those boxes in ANB should get you a 77 of any peice of armor set gear. The only way to stay competitive now is through crafting the illusive level 75 set gear. ago Hoard gems to buy the 2500 crafting box. Rescue your tank, healer and ranger companions who will join you in battle. Protect yourself with a shield, or choose to wield two weapons as a warrior. ![]() Equip shiny breastplates, menacing helmets and hoods, spiked shoulder pads, mysterious cloaks or capes. It doesn't feel like a proper RPG anymore, there is no loot, the excitement of seeing what you got after that 9.5 minute TL140 run, has turned into a gambling game with Ingrid.Agreed! The game has shifted too far toward "craft to win." I long for the "good old days" when you could reasonably expect to craft a competitive set gear and weapons by grinding trials for random gear drops. Open treasure chests to loot gold, gemstones and battle gear.
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